Re: rndCiv for 2.0.99
Daniel Markstedt <[email protected]> Thu, 19 Jan 2006 22:44:04 +0900
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
On 2006-01-19, at 21.47, banjo wrote: > hey > > Ive got an alpha version of rndCiv rewritten for freeciv 2.0.99 up > at... > > http://banjo.actrix.com/code/rndCiv/ > > The version labelled, 0.8.0. > > The server runs it, but the client segfaults when i try and open the > science dialog. The client is freeciv-svn-Dec-27, when i tried to > run it on freeciv-svn-Jan-11, the client tried loading amplio tiles > and i couldn't figure out how to get it to load trident. Nope, > --tiles=trident didn't help. The correct syntax should be -tiles trident if I'm not mistaken. > > It's been a lot of work, and im a bit worn out, so if anyone wants > to help me suss out what needs to be fixed, that would be nice. > > hmmm, i just got 10 turns into a game & the server died with a floating > point exception. So it's nearly there.... > > > -billy > > This is a cool mod/tool. Keep up the good work! :-) -Daniel