Re: rndCiv for 2.0.99

Daniel Markstedt <[email protected]> Thu, 19 Jan 2006 22:44:04 +0900
Newsgroups gmane.games.freeciv.general
Message-ID <[email protected]>
On 2006-01-19, at 21.47, banjo wrote:

> hey
>
> Ive got an alpha version of rndCiv rewritten for freeciv 2.0.99 up 
> at...
>
>    http://banjo.actrix.com/code/rndCiv/
>
> The version labelled, 0.8.0.
>
> The server runs it, but the client segfaults when i try and open the
> science dialog.  The client is freeciv-svn-Dec-27, when i tried to
> run it on freeciv-svn-Jan-11, the client tried loading amplio tiles
> and i couldn't figure out how to get it to load trident. Nope,
> --tiles=trident didn't help.

The correct syntax should be -tiles trident if I'm not mistaken.

>
> It's been a lot of work, and im a bit worn out, so if anyone wants
> to help me suss out what needs to be fixed, that would be nice.
>
> hmmm, i just got 10 turns into a game & the server died with a floating
> point exception.  So it's nearly there....
>
>
> -billy
>
>

This is a cool mod/tool. Keep up the good work! :-)

-Daniel