Change size requirements for working squares
"Jim C. Nasby" <[email protected]> Fri, 3 Mar 2006 19:36:03 -0600
| Newsgroups | gmane.games.freeciv.general |
|---|---|
| Message-ID | <[email protected]> |
Has anyone tried changing how many squares a city is allowed to work based on city size as a means to combat smallpox? A big reason smallpox works is cities being allowed to work the city square for free, so as a start, maybe cities shouldn't get to work the city square for free. ISTM that shouldn't be terribly difficult to code, either (in fact, I'd love to try it if someone could give me a pointer towards what I'd need to change). Another interesting possibility is requiring a citizen for each type of resource (food, prod, trade), though that might need to be balanced by something otherwise growth would be way slow. -- Jim C. Nasby, Database Architect [email protected] Give your computer some brain candy! www.distributed.net Team #1828 Windows: "Where do you want to go today?" Linux: "Where do you want to go tomorrow?" FreeBSD: "Are you guys coming, or what?"