Re: Obsolete strings
Jacob Nevins <[email protected]>
| Newsgroups | gmane.games.freeciv.internationalization |
|---|---|
| Message-ID | <[email protected]> |
Hubert Kowalewski writes: > What is your policy about obsolete strings in PO files? In S2_5 and TRUNK, > after placing nations in separate PO files, this section makes up almost > 1/3 of the file. Choking Poedit and bloating the source code may not be the > biggest problem if the obsolete strings are going to be useful in the > future, [...] This isn't a terribly complete answer (as you say, it's a busy time), and doesn't address the wider issue of what to do with "real" obsolete strings, but I wanted to quickly say now: the duplication of translations into obsolete strings in every split file is part of what I want to address about the split translations, although I haven't yet figured out how I'm going to achieve this. For files that no-one's worked on I want to re-do the split so that every msgstr ends up in exactly one file. For cases such as yours where you've already done work on S2_5 or later, we'll have to think of something more clever. One reason for keeping these pseudo-"obsolete" translations around would be for strings that appear in multiple po-files. I want to avoid the need for that with some workflow where a translation from one file makes its way into the other, if it's not already there. A little more detail (but not much) in <http://gna.org/patch/?4190>. _______________________________________________ Freeciv-i18n mailing list Freeciv-i18n-8nu/[email protected] https://mail.gna.org/listinfo/freeciv-i18n