Re: Translations in multiplayer ruleset?

Quintus <[email protected]>
Newsgroups gmane.games.freeciv.internationalization
Message-ID <[email protected]>
Hi Marko,

> Can you give an example of an English string that appears, so that I
> can check where it's dropped from translation.

Sure. Here’s a screenshot of the Messages window/tab:

  http://files.quintilianus.eu/misc/freeciv.png

This was a multiplayer game in 2.5.1, both the server and client
compiled from source earlier, both on Linux systems. Client in use was
the GTK3 client. Note how the unit name is translated (“Kundschafter” is
the German translation for “Explorer”), but the rest of the message
isn’t. I also got other messages than this particular one untranslatedly
(e.g. “You found 50 gold”). I don’t remember which ones exactly, but I
can make a list later when I find someone for a multiplayer game again
:-)

Thinking about it, I think it was mainly (only?) the Messages window
where I got these untranslated messages. I would have to confirm that
again, though. Sorry for the vague information, I was sending the email
while I was playing, which probably distracted me too much from a proper
bug report... I’ll try to provide more information later.

Greetings
Marvin

-- 
#!/sbin/quintus
Blog: http://www.guelkerdev.de

GnuPG key: F1D8799FBCC8BC4F

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