Re: I would like to introduce myself!

Marko Lindqvist <[email protected]> Fri, 4 Mar 2022 22:05:32 +0200
Newsgroups gmane.games.freeciv.internationalization
Message-ID <CAF6bG8c9+xtUFa40gNQMDQCfXMbp_tv3Gx1BNGgdMHSsK1-V4w@mail.gmail.com>
On Thu, 3 Mar 2022 at 21:35, Mathias (GER, Freeciv)
<[email protected]> wrote:
>
> Hi Marko!
>
> Thanks for your answer.
>
> I have downloaded the free version of „Poedit".
>
> I opened the file „de.po“, which I had downloaded from here:
> http://files.freeciv.org/translations/S3_0/core/
>
> Is that correct so far?
>
> In Poedit, I can see the English texts on the left and the German texts on the right. I did a first test and translated three texts and saved the file.

 If you want to confirm your workflow, you can send your modified
translation to me for testing.

> You mentioned, that I could „test your translations in their natural habitat.“ How would I do that? Would I have to download the Freeciv code and somehow „join" it with the new translation?

 That would require getting the latest freeciv source code from git,
and building freeciv yourself, with your translations included. While
MacOS is unixy, and one would assume that building freeciv would work
there as easily as in other such systems, from the reports of some
users it's not so trivial, and I don't have Mac to experiment myself.
 OTOH: We do have MacOS doing building test for all the changes that
go in to the codebase for the later development branches (S3_1 &
master) and the script for making that build doesn't seem to making
too exotic.


 - ML