Re: I would like to introduce myself!
"Mathias (GER, Freeciv)" <[email protected]> Sat, 5 Mar 2022 00:06:26 +0100
| Newsgroups | gmane.games.freeciv.internationalization |
|---|---|
| Message-ID | <[email protected]> |
Some questions: – How much effort is it for you to do a test with my file? (… just to get an idea about the amount of work. I don’t want to block your capacities …) – In which .po file should I make the changes? If I make changes in the .po file which is stored under „S3_0/“, are the changes synced into the other files as well? Or do I have to make the same changes in the files under „S3_1/“ and „S3_2/“? – In order to make a build myself, I would need a detailed step-by-step manual. I really don’t know, if someone wants to give me such a crashcourse! Besides, I really don't know if I even want to venture into such uncharted waters! :-) - - Mathias > Am 04.03.2022 um 21:05 schrieb Marko Lindqvist <[email protected]>: > > On Thu, 3 Mar 2022 at 21:35, Mathias (GER, Freeciv) > <[email protected] <mailto:[email protected]>> wrote: >> >> Hi Marko! >> >> Thanks for your answer. >> >> I have downloaded the free version of „Poedit". >> >> I opened the file „de.po“, which I had downloaded from here: >> http://files.freeciv.org/translations/S3_0/core/ >> >> Is that correct so far? >> >> In Poedit, I can see the English texts on the left and the German texts on the right. I did a first test and translated three texts and saved the file. > > If you want to confirm your workflow, you can send your modified > translation to me for testing. > >> You mentioned, that I could „test your translations in their natural habitat.“ How would I do that? Would I have to download the Freeciv code and somehow „join" it with the new translation? > > That would require getting the latest freeciv source code from git, > and building freeciv yourself, with your translations included. While > MacOS is unixy, and one would assume that building freeciv would work > there as easily as in other such systems, from the reports of some > users it's not so trivial, and I don't have Mac to experiment myself. > OTOH: We do have MacOS doing building test for all the changes that > go in to the codebase for the later development branches (S3_1 & > master) and the script for making that build doesn't seem to making > too exotic. > > > - ML