Essen review
"phil_schwarzmann" <[email protected]> Mon, 25 Oct 2004 15:07:55 -0000
| Newsgroups | gmane.games.pelilista |
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I just posted this on the spielfrieks mailing list and thought I'd post it here as well. Sorry that it's not in Finnish... Essen kicked butt. It was my first time going and it was even better than I had imagined. Here's an overview of all the brand new games I played, in descending order of my first impressions. Please note that most of these games I only played once, so these are mearly first impressions and not real reviews. Sorry that I'm not going into detail over each game, we'll leave that for Rick Thornquist. :-) INCREDIBLE GAMES None. Essen was incredible but as most people agreed, there wasn't one game that was just earth-shattering. No 10's from this year's Essen IMO (at least, no 10's that I played.) Alea's "Louis XIV" got a lot of buzz but I could never get in on a game. I heard some great reviews about it and some mediocre reviews. It is another influence game, maybe that's why some gave mediocre reviews. GREAT GAMES Im Schatten des Kaisers (HiG/Ralf Burket) Probably my favorite game of the fair, but not by much. This game has a lot of potential, we only started to see the strategies towards the last couple rounds. Steep learning curve, don't get discouraged until we played it one time through. I really enjoyed the unique people simulator mechanics/theme in the game. You have nobles, they can get married, they can have kids. If you have a girl, she can get married to another single male on the board (not your own noble). They can progressively get older and eventually die. They can become lords, bishops, even the king and queen. Each round, the players vote on a new King, I really enjoyed this voting mechanic but it's kinda broken with 3-players. This IMO is a 4-player-only game. The jury is still out on this one, I need to play it another time through before I can really rate it properly, but I suspect it's gonna be great. Tanz der Hornochsen (Wolfgang Kramer/Amigo) The 6 Nimmt! board game, I loved it. Not everyone else is going to share my feelings but that's okay. If you love the purity of 6 Nimmt!, this may not be for you. The core game is still 6 Nimmt!: You play a card (a tile) face down then everyone flips them over. It is then placed on the board in normal 6 Nimmt! fashion, except that if you "underbid" (for lack of better words), your tile goes next to the highest tile on the board. What's also cool is that this can be played with 2 or 3 players, something that I don't usually like to do with 6 Nimmt - and like the original, it can play up to 8 players and MAY be less chaotic with alot of players. Also, in order to get new tiles, you need to buy them or completely run out of them. Anytime during the game, you can buy up to 3? (or was it 2?) new tiles for 1 point a piece OR if you completely run out, you get 6 for free (tough to do). My second favorite game of the fair. Karabik (Winning Moves) Another one of these 45 minute games with a bit luck, a bit chaos, and alot of fun. You do this kinda blind-bidding (and I usually hate blind bidding) to move around pirate ships, get treasure or steal treasure from another boat, then get it back in your safe haven. It was a riot, lots of yelling, laughing, and cursing - my kinda game. You have to out guess your opponents, which can be very frustrating at times, but it works very well. Highly recommended. The Gardens of Alhambra (Queen/Dirk Henn) One of those games where it's so simple, you wonder why you didn't invent it first. Seriously, if it wasn't for Dirk winning Spiel des Jahres in 2003, this would be my early guess for SdJ 2005. You can teach this game in 90 seconds. On your turn you take a facedown tile and place it on the board, that's it. It plays fast (30-40 mins), great for girlfriends and families and gamers too. It reminded me alot of Carcassone and Metro - I think if you like either of those two games you'll enjoy this one. Another winner from Dirk, I enjoyed this one more than the original Alhambra. Plays great with 2-4 players, probably optimal with 3. However, some may not like this as much cause there is really nothing "new" with it. Niagara (Zoch) The most beautiful-looking new game of the fair. It takes just 60 seconds to explain the rules, you move your boats up and down the river and try to collect gems. First one to meet one of three gem-collecting conditions wins. But at the end of the round, the water starts moving depending on weather and cards people have played....and your boat may go over the falls!! It's a total family/kid game but enough tactics for gamers. The box says 3-5 players but, it's probably best with 5 - the less players meant less control and more boats over the edge. Struggle of Empires (Warfrog/Martin Wallace) I'm not big into war games, if I was, I'd be estatic about this one. All of us playing this one don't usually like war games but really enjoyed this. Fans of Wallenstein should look into it. The rules seemed a bit confusing at first, but after one round the rules were very clear - the strategies were not, this game is very deep but with only two actions to do per round, it wasn't very taxing on the brain. The coolest aspect of the game was how the alliances are formed. At the beginning of each war, the players are seperated through this bidding system. Your country will join either Alliance A or B, so your enemies and allies change throughout the game. It's often you'll want to attack someone but, d'oh!! ...they're in your alliance!! I predict we're going to be hearing big things about this one. However, it's basically an influence game - Have the majority (or 2nd or 3rd) in a region and get VPs. Piranha Pedro (Goldsieber) A board game that's more like a party game. Plays up to 6 players and the more the better. Pedro is trapped on this island and dies if he drowns in the water or gets eaten by a piranha. Players all place a card face down, then the starting player places his face up and moves Pedro according to the card he played. If Pedro moves over water, the player must place one of his stones on the water so Pedro can stand, this stone remains for the game and can be used by other players. When Pedro dies, everyone removes all the stones they have and gets new ones depending on which cards you have in your hand. If you use all your "good" cards during the round, you won't get as many stones back. If you use your "bad" cards and take risks, you'll get more stones. Great game, lots of fun, lots of yelling/cursing/moaning ..highly recommended. GOOD GAMES Flandern 1302 (Queen/Wolfgang Panning) Barely didn't make the "Great Games" list but after another try, I could see this rating going up. Again, this one has a bit of a learning curve I think, we all kinda played it "wrong" for the first two-thirds of the game. Yes, it's another influence game and there isn't much new with this one, but it all worked so well together. Very balanced, almost TOO balanced. There is this "dummy-player" aspect to the game which adds some uniqueness to it which I really liked. I seemed to like it more than others, some thought it was just "okay." Maybe it's cause I won!? I dunno, I was all excited about it but the other mediocre opinions made me wonder. Geschenkt (Amigo) A card which is taught in 30 seconds. Lots of luck with this one, but lots of excitment and agony as well. Tons of fun but not to be taken seriously. I thought there was little strategy with this one, but my co-worker kicked our butts twice in row - so maybe there is! For 5 euros, this one is a steal. Jambo (Kosmos/RGG/Rudiger Dorn) Only played half a game of this, I was lucky enough to get the RGG English copy of this before they ran out. I was hoping this was going to be some San Juan-esque game with many paths to victory, but it was kinda repetitive with lots and lots of special action cards with lots of text. Don't buy the German version of this. Beautiful artwok, game definitely has some potential but I only got in half a game. OKAY GAMES Candamir (Kosmos/Klaus Tueber, The Settler's Prequel) It's a light RPG game with beautiful bits and beautiful illustrations. Rules seem quite complicated at first, but it's actually a very simple game. During the first few rounds, we were all excited about this one. Then after 45 minutes or so of the repetitveness and solitaire, we got bored and actually ended the game early. The movement system is quite unique and the luck in the game (there is lots of dice rolling) isn't that bad actually, but we just didn't feel any real "progression" in the game. It reminded me alot of Annos 1502, but I liked this much more, although I hate Annos. Because of the length and solitaire factor, this game probably plays best with just two players, in fact you could probably play it by yourself and see how many rounds it takes for you to finish...then try to do it again in less rounds. I thought there would be alot more trading in the game like in Settler's, but not really, we only traded when we had too many cards in our hand and didn't want to just throw them away. If you're looking for a relatively lengthy family light-RPG, this could be perfect for you. Although there's lots of German text, you didn't really need to understand it, a simple summary card in English would be just fine. Pompeji (Amigo) I was disappointed with this one. The game is split into two halves, the first half you place your people in the city using this boring card-driven system. Then the volcano errupts and you got to get the people out the doors, the lava slowly moves around the city gobbling up the people. I dunno, I think alot of people will quite enjoy this, but it got repetitive even though it was only 45 minutes in length. The scores were real close in the end however which made for an exciting finish. It says it's for 2 but I'd definitely play it with 3 or 4. Mall World (BeWitched/RGG/Andrea Meyer) Don't listen to my medicore review on this one, everyone else seemed to really like it except for me. It's very unique and quite clever and has a very steep learning curve. I really shouldn't comment on it until I have played it again. I was kinda hoping for some sort of Mall game but the theme is clearly just pasted on. Plus the blind-bidding aspect didn't thrill me either. Bootleggers (Eagle Games) A mobster theme is always cool and this one had the potential to be a great game. You first make the whiskey, then load it on the trucks, ship it to the "Speakeasys" (a new word for me) and sell it for profit. But the luck through dice-rolling and "Take That!"-kind of action cards turned me off. It seemed kinda unbalanced with just 3 players. I enjoyed my playing but didn't see myself playing this on a regular basis. Kablamo (Gigantenshop) Great idea for a game, russian roulette on a board game. But it was 80% luck and 20% memorization. Plus, it had very fiddely gameplay which slowed everything down, even once we got used to it. There is one card in the game that makes you switch two player's playing boards, so then it's 100% luck and 0% memorization. Definitely fun in a silly way, and if it wasn't for the 35 euro pricetag, I may have bought it. Cockroach Poker The first one to have four of the same insect in front of you loses. On your turn you offer another player (any player) a card facedown and tell them that it's a certain type of insect. You could be telling the truth, or you could be lying. The player then has 3 choices - 1) say that you're lying and flip the card. 2) say that you're telling the truth and flip the card. 3) Look at the card then give it to another player face down and repeat what the previous player did. If you choose actions 1 or 2 and are wrong (for instace, the player says it's an "ant" and you say "No way!" and you flip it over and it is indeed an ant), you keep the card and place it in front of you. If you are correct, the player who handed you the card keeps it in front of himself. It's a total drinking game and we had fun with it, cool illustrations. Frantic Frankfurt A speed game, be the first to get rid of your cards. Cool illustrations but I'm just not into these real-time games. GAMES I WISH I HAD A CHANCE TO PLAY Louis XIII (Alea/Rudiger Dorn) Probably the hardest game to get into at the fair, you had to camp out at the tent for an hour then 10 people will fight to sit in 4 chairs. Lots of buzz about this one. Goldrbau (Zoch) Got an explanation of the rules, seemed very cool, I don't know what was with the initial medicore reviews but....I didn't get to play it. Carcassone: The City I knew I was going to buy it as soon as I heard about it, so didn't bother trying to play it first. Beautiful wooden box. Ottlemire (Mind the Move) It sold out!! ...and they had a lot of copies there. Luckily my friend picked up a copy. BIGGEST SURPRISE Tanz der Hornochsen BIGGEST DISAPPOINTMENT Pompeji GAME THAT I KNEW WOULD BE GREAT AND IT WAS Im Schatten des Kaisers GAME THAT I KNEW WOULD BE JUST OKAY AND IT WAS Candamire GAME THAT I WOULD HAVE BOUGHT IF I HAD HAD MORE SPACE IN MY LUGGAGE Goldbrau GAME THAT BGGers WILL RATE THE HIGHEST AFTER A FEW MONTHS Struggle of Empires GAME THAT I RATED HIGH BUT WILL BE RATED LOW ON BGG Niagara GAME THAT I RATED LOW BUT WILL BE RATED HIGH ON BGG Mall World GAME THAT I WISH I COULD HAVE PLAYED BUT DIDN'T Louis XIII GAME WITH BEST ARTWORK Jambo COOLEST INFO I GOT Eagle Games is working on "Railroad Tycoon" by the designers who did Bootleggers, hopefully out by next Essen. ------------------------ Yahoo! Groups Sponsor --------------------~--> $9.95 domain names from Yahoo!. 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