Re: Breaking the 10-limit : Problems/Questions for Windows build

Annick et Jean-Philippe <[email protected]>
Newsgroups gmane.games.torcs.devel
Message-ID <[email protected]>
Hi, Eric and all.

> By switching from a static length array to variable length array 
> (allocated by the robot and null terminated)
> and with few modifications we could support unlimited number of cars per 
> robot.

You're right, it's simpler, as far as it seems that we should not
get into modifying so "much" the windows build ... If it works, don't touch ;-)

May be another reason to feel that a MinGW port would be great ;-)

Any volonteer ?

Yours,

Jean-Philippe.

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