Re: Source documentation
Annick et Jean-Philippe <[email protected]>
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi, Ziomek. > Im new to Torcs, and was wondering if there is documentation of the source? > All i need from Torcs, while im driving, is the relative position of all > cars near me and then write over a TCP socket. > Seems pretty simple but im unsure of how to start. Thanks! First, if you are developping under some Unix, and have Doxygen installed, you can generate the API doc like this : - add the following line on top of the main Makefile : SRCDOC = 1 - make info That way, you'll get the HTML doc into doc/manual/api (index.html). Then, I've found some weeks ago a pre-compiled API doc for the 1.2.2 release on the net, ... but can't remember where ... may be on Bernhardt web site, but can't find it now ... Cheers, Jean-Philippe. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/