network module

Ali Hussnain Shah <[email protected]>
Newsgroups gmane.games.torcs.devel
Message-ID <[email protected]>
Hi,
   if torcs developers are interested, i can possibly contribute some 
code for a network module based on ACE framework 
(http://www.cse.wustl.edu/~schmidt/ACE.html). Later other functionality 
like a central torcs game server and client to server protocol must be 
implemented.

If yes, i have to find out what should i take care of as developer to 
code the module according to torcs coding guide lines...? To accelerate 
my work also some hints about code integratoin in torcs, requirements of 
this network module.. If my team approves it, only then i will start....

A question of mine beeing newbie about torcs is: what is the best 
location in source code to extract data from game for logging / export / 
analysis? Method SimUpdate in simu.cpp or SimCarUpdate2 in car.cpp? What 
does the telemetry module do and any doc about it?


best regards,
ali

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