Re: Compiling torcs in Microsoft Visual C++ 2005/2008

"Wolf-Dieter Beelitz" <[email protected]>
Newsgroups gmane.games.torcs.devel
Message-ID <[email protected]>
Hello,

you have to help the compiler with manual casts:

const char * constC;
char* c = (char *) (constC);

float f = sqrt((float)(value))

and so on.

The postbuild errors are from copying the result to the place where it
should stay for later use. 
The path you uses doesn't contain the targets path. So the result is not
found later for linking.

Cheers

wdbee 



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