Re: Compiling torcs in Microsoft Visual C++ 2005/2008
"Wolf-Dieter Beelitz" <[email protected]>
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
Hello, you have to help the compiler with manual casts: const char * constC; char* c = (char *) (constC); float f = sqrt((float)(value)) and so on. The postbuild errors are from copying the result to the place where it should stay for later use. The path you uses doesn't contain the targets path. So the result is not found later for linking. Cheers wdbee ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php