Re: network module
Bernhard Wymann <[email protected]>
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Organization | wytec |
| Message-ID | <[email protected]> |
Hi Annick > If I understood well, it seems that one developper is currently and officially > working on a port of Torcs to the SDL lib, that includes a newtorking framework. Not as far as I know. I plan to implement an internet enabled version based on pure SDL (portable socket API). A final result will for sure not be available before the end of 2009, a visible prototype not before April 2009. If you are interested in the priorities have a look at the README. The most important thing for now is putting out 1.3.1;-) Finally 7 car textures are left to do (I am currently working on this), then review (and eventually apply/modify) the light patch of Wolf-Dieter, then package, test and release this thing. Interested people can check out the r1-3-1 branch. Bye, Bernhard. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/