Re: network module
Annick et Jean-Philippe <[email protected]> Sun, 20 Jul 2008 22:36:23 +0200
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi, Bernhard. >> If I understood well, it seems that one developper is currently and officially >> working on a port of Torcs to the SDL lib, that includes a newtorking framework. > > Not as far as I know. Actually, I was thinking about the following post about 2 years ago on the list: -------------------------------------------------------- [Torcs-devel] Changing from GLUT to SDL From: brian gr <brian_gr_2001@ya...> - 2006-03-06 17:59 Is there still an interest in switching from glut to sdl? I was playing around with torc v 1.2.4 and replaced most the GLUT code with SDL code.(except for some keyboard and joystick input issues) I created a glut style callback system for sdl so that it wouldn't break the code as badly. Is this something you guys would be interested when I finish it? Brian Gavin ---------------------------------------------------------- OK. So the patch was never finished ... sniff. Never mind. I will be happy to help when needed ... Jean-Philippe. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/