Re: r1-3-1 progress
Annick et Jean-Philippe <[email protected]> Wed, 06 Aug 2008 17:26:42 +0200
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi, Bernhard, and all. > Texuring of the trb1 cars is done, now I will head on to the next step. > >> I am working on the finishing touches of release 1.3.1, you can check out the >> branch r1-3-1 to get a preview and to test it. To the developers: please do not >> commit to this branch! >> >> Missing bits (I am currently working on this): >> - Nice textures for trb1 cars >> - Windows bat files >> - Installer >> - Packaging >> - Cleanup >> >> So I guess the 1.3.1-test1 will come in a few weeks. Currently downloading r1-3-1 branch from CVS, I realize that some great cars have disapeared since r1.3.0 (gt40, lotus-gt1, clkdtm, ...). Just to understand, and help if I can, what is the reason for that ? - too much work to tune them against SimuV2 and other related changes ? - more generaly, too much work to maintain them along Torcs evolutions ? - some copyright / brand protection issues ? - ... ? Thanks in advance. Jean-Philippe. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/