Re: r1-3-1 progress

Bernhard Wymann <[email protected]> Wed, 06 Aug 2008 20:36:24 +0200
Newsgroups gmane.games.torcs.devel
Organization wytec
Message-ID <[email protected]>
Hi Jean-Philippe

> Currently downloading r1-3-1 branch from CVS, I realize
> that some great cars have disapeared since r1.3.0
> (gt40, lotus-gt1, clkdtm, ...).

Correct.

> Just to understand, and help if I can, what is the reason for that ?
> - too much work to tune them against SimuV2 and other related changes ?
> - more generaly, too much work to maintain them along Torcs evolutions ?
> - some copyright / brand protection issues ?

Mostly this. I want to get rid of all stuff which could cause legal trouble over 
time, but this will take some more releases. Beware, the trb cars are more or 
less replacements for the skipped cars.  There is still some stuff I want to 
replace  in a later releases:
- F1 category/car will be renamed
- The remaining original car names will disappear (does not apply for the rally 
and kc cars, because these are "external" contributions and are tagged as non 
free, important for distributors, e.g. Debian), here "change" list: 155-DTM, 
acura-nsx, cg-nascar-rwd, p406, sc-f1.

The 155-DTM and acura-nsx will be adopted to the trb1 category (look and 
performance), the 155-DTM successor will still be 4wd. The mclaren-f1 will get a 
trb1 successor as well, but it will look significantly different.

One big reason to do the change was as well to have a bunch of cars which are 
"balanced" opponents, to get really tough races, the removed cars performance 
was just to different, the same applies for the model quality.

So in the "free" car collection I would like to have:
- 10 trb1 cars.
- some open wheel cars (similar to the sc-f1 or Andrews/Vincentes pieces)
- Some american style touring cars (1-4 models, at least one replacement for the 
existing one)
- Updates to the buggy and baja-bug
- Update the p406

That's the direction, but the car set is fixed now for 1.3.1, the proposed 
changes will come later.


Bye, Bernhard

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