Re: r1-3-1 progress
Annick et Jean-Philippe <[email protected]> Mon, 01 Sep 2008 22:22:48 +0200
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi, Bernhard, and all.
You made a great job about trb1 car textures and fine tuning ...
they are nice looking, and - the best at the end - VERY well balanced against
each other, as I could realize through some hours of "human driving",
mainly on Alpine-2 (really great) track. I did not made robot comparison, yet.
I ran my 1.3.1 branch tests on Linux Mandriva 2008.0 x86_64 GCC 4.2.2rc
and Windows XP SP2 Visual C++ 6 ; only in the Quick Race mode,
and mainly on the Alpine-2 track, but on some others too.
I found no particular issue, except sometimes a crash when clicking too fast
on configuration screen Accept/Cancel/... (screen exit) buttons,
but I feel this is not particular to 1.3.1.
The only small thing I find it could be improved is the car2-trb1 engine sound,
that seems too artificial for my hears. But may be it's a question of taste ...
Note: And as far as sound is concerned, there are also some other cars
(not from trb1 group) that have quite pour and or faulty engine sound,
(Alpha 155 DTM, Honda NSX, 206 WRC, 306 Maxi, Corolla WRC, Lancer Evo WRC
and may be p406). I have some ideas about re-synthesizing existing
samples after some cleaning, particularly to remove a bad pulsation
when the sample is loop-replayed ...
But that's another story for another release ...
Great job again, and a big step on the clear and consistent roadmap
you told us about some time ago !
Cheers,
Jean-Philippe.
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