Re: Simu v3 Collision Bugfix #1
Christos Dimitrakakis <[email protected]> Mon, 05 Jan 2009 08:53:41 +0100
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Andrew Sumner wrote: | Sounds good to me. By the same token, perhaps lowering the default curb | frictions in data/tracks/surfaces.xml to 1.2 would be a good improvement | too? 1.4 is a lot higher than most track surfaces & causes cars to get OK, I guess it's a good idea to put this as the default. PS2. The CollideXYScene friction calculation needs to be fixed in simuv2 as well. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.6 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFJYbyFyBv6kELa61sRAtrvAJ9NazvLLvLA7RgaiYeVMwtGIL1XRgCcCeAi /8squpamE+6rjPWibnIw2YI= =+kKV -----END PGP SIGNATURE----- ------------------------------------------------------------------------------