Re: anti-roll bar model suggestions

Christos Dimitrakakis <[email protected]> Tue, 06 Jan 2009 23:01:02 +0100
Newsgroups gmane.games.torcs.devel
Message-ID <[email protected]>
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| I removed all parameters from the model but the "spring". The other
parameters
| just scale the result and waste performance, so I threw these out of
the model.
|

Yes, you are right.

|
| Does not matter, finally it is just a torsion spring again, for little
angles it
| is just a spring (correct me if I got this wrong,
phi*springconst=momentum, and
| sin(x) ~ x for small phi, so the moment of inertia just ends up in the
spring
| constant as constant).
|


| I think you cannot feel the difference, so it does not make sense.
|

Did a quick test just to make sure, and yes: it only makes things more
complex without really gaining anything.  So I'll follow your example
and get rid of the extra stuff.

Cheers,
Christos


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