Re: anti-roll bar model suggestions
Christos Dimitrakakis <[email protected]> Tue, 06 Jan 2009 23:01:02 +0100
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 | I removed all parameters from the model but the "spring". The other parameters | just scale the result and waste performance, so I threw these out of the model. | Yes, you are right. | | Does not matter, finally it is just a torsion spring again, for little angles it | is just a spring (correct me if I got this wrong, phi*springconst=momentum, and | sin(x) ~ x for small phi, so the moment of inertia just ends up in the spring | constant as constant). | | I think you cannot feel the difference, so it does not make sense. | Did a quick test just to make sure, and yes: it only makes things more complex without really gaining anything. So I'll follow your example and get rid of the extra stuff. Cheers, Christos -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.6 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iD8DBQFJY9SdyBv6kELa61sRAngRAJ4kdzEldUTB+0PJST3q7AFF12I/wACdGw+z GRz//eutUocMnb89V3Vcma4= =XUkn -----END PGP SIGNATURE----- ------------------------------------------------------------------------------ Check out the new SourceForge.net Marketplace. It is the best place to buy or sell services for just about anything Open Source. http://p.sf.net/sfu/Xq1LFB