Re: Torcs 1.3.1 system requirements
Bernhard Wymann <[email protected]> Thu, 23 Apr 2009 21:12:31 +0200
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Organization | wytec |
| Message-ID | <[email protected]> |
Hi José > hi, I've just installed Torcs 1.3.1 on my system. While with 1.3.0 I have > nearly 50 fps, 1.3.1 only gives 3/4 fps! > > Has something changed so much in Torcs? I am using opensource radeon drivers > with Mesa 7.0.3 (Mandriva 2008 Spring). > > Thanks > > CPU Pentium M 1733MHz > RAM 1,5GB > GPU Ati Radeon X600 Mobility with 64MB Technically in TORCS nothing has changed regarding this, but on the content side a lot happened, so most car textures now consume ~4 times more memory, and some tracks look much better, this requires all more memory for the textures, so when the graphics memory runs out the textures must be fetched from "ordinary" memory, this is very slow. You can go to the OpenGL settings in TORCS and reduce the "max texture size", try as example 256 and look if this helps. Hope this helps Bernhard ------------------------------------------------------------------------------ Crystal Reports - New Free Runtime and 30 Day Trial Check out the new simplified licensign option that enables unlimited royalty-free distribution of the report engine for externally facing server and web deployment. http://p.sf.net/sfu/businessobjects