Tachometer Speedometer integration
"Brice Quibodeaux" <[email protected]> Mon, 7 Jun 2010 11:16:14 -0500
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <000f01cb065c$c12338e0$4369aaa0$@com> |
I work with a boys group called Royal Rangers. We a use various projects to teach life skills. We are making a race simulator out of 1988 944 Porsche. I downloaded and successfully compiled TORCS and it looks great. I want to fully interface the cockpit with the game. below is a list questions I have. 1. what portion of the code should I use to get speed, rpm and fuel . I will use this data to update the position of the car gauges. 2. Can the gear box be modifies for direct gear selection rather than sequential gear shifting. 3. With enough effort can multi camera vies be assigned to different screens. I have developed 3D apps and understand the challenge this poses. I was hoping it might already be available. Thanks Brice Q ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Torcs-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/torcs-devel