Re: Inaccurate Physics?
Fahim Imaduddin Dalvi <[email protected]> Sat, 19 Feb 2011 20:05:24 +0300
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
On 02/15/2011 03:33 PM, Enrico Mattea wrote: > Hi Fahim, > > 1) Are you sure that you have disabled ASR? Because that is the system > that automatically controls throttle and decreases it in order to keep > wheels adherence. Check your keys definition to find out how to work > with it. > 2) Probably the same as for 1)? > 3) Well, this depends on how you pass from the asphalt to the > ground/grass, and at what speed you do so... check out > http://www.youtube.com/watch?v=7kigMzmoyDY&feature=fvsr > as an example. > > Cheers, > Ocirne Hey Ocirne, Disabling ASR did change the way the car accelerates out. The wheels still dont spin out if the clutch is held and released on full acceleration. The car control is also much harder with ASR disabled, probably a realistic feature. The car spinning out still seems pretty unrealistic to me, as Even If I move out slowly on the gravel, my car spins out of control! Thanks for the help anyways, Regards, Fahim ------------------------------------------------------------------------------ The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE: Pinpoint memory and threading errors before they happen. Find and fix more than 250 security defects in the development cycle. Locate bottlenecks in serial and parallel code that limit performance. http://p.sf.net/sfu/intel-dev2devfeb