Re: Compiling torcs on mac lion
Tobias Siems <[email protected]> Thu, 1 Mar 2012 12:02:28 +0100
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
Hello, = it seems that it is possible to compile torcs for lion. Well it doenst work= with sound and i have to make some changes inside the code. For example i = need my own isnan function. there is a problem with the makefiles, if i run configure and make the firs= t problem is that libconfscreen.so can't compile (at link stage) because th= ere are some symbols missing. For example GfuiScreenCreateEx, this symbol c= omes from libtgfclient.so. But it immediately tries to compile libconfscree= n and not libtgfclient before. I was trieing to compile all the stuff step by step (tgf, tgfclient,=85 ) a= nd to put the right libraries inside the Makefiles but i made a mistake and= my work is gone now=85 any simple ideas for solving this? why does this work on my linux so well, = but not on lion? Greetz Tobias = = ---------------------------------------------------------------------------= --- Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing = also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/