Re: Compiling torcs on mac lion

Tobias Siems <[email protected]> Thu, 8 Mar 2012 13:18:09 +0100
Newsgroups gmane.games.torcs.devel
Message-ID <[email protected]>
Hi, compiling torcs on a x86_64 Mac Lion is successfully done now. I opened a little Project on Sourceforge, this helps compilling Torcs, its very simple. 
To get it write down 

git clone git://git.code.sf.net/p/torcsonmac/code torcsonmac

The scripts are commented and they can tell you the whole story of my work.

Anyway I'm running into problems with torcs now. I execute the program and i start a race then i get this error message:

./run.sh 
Visual Properties Report
------------------------
Compatibility mode, properties unknown.
WARNING: grscene:initBackground Failed to open shadow2.rgb for reading
WARNING:         no shadow mapping on cars for this track 
./torcs: line 53:  2390 Segmentation fault: 11  $LIBDIR/torcs-bin -l $LOCAL_CONF -L $LIBDIR -D $DATADIR $*


any ideas what this can mean?

greetz Tobias
------------------------------------------------------------------------------
Virtualization & Cloud Management Using Capacity Planning
Cloud computing makes use of virtualization - but cloud computing 
also focuses on allowing computing to be delivered as a service.
http://www.accelacomm.com/jaw/sfnl/114/51521223/