Re: Compiling torcs on mac lion
Tobias Siems <[email protected]> Thu, 8 Mar 2012 13:18:09 +0100
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi, compiling torcs on a x86_64 Mac Lion is successfully done now. I opened a little Project on Sourceforge, this helps compilling Torcs, its very simple. To get it write down git clone git://git.code.sf.net/p/torcsonmac/code torcsonmac The scripts are commented and they can tell you the whole story of my work. Anyway I'm running into problems with torcs now. I execute the program and i start a race then i get this error message: ./run.sh Visual Properties Report ------------------------ Compatibility mode, properties unknown. WARNING: grscene:initBackground Failed to open shadow2.rgb for reading WARNING: no shadow mapping on cars for this track ./torcs: line 53: 2390 Segmentation fault: 11 $LIBDIR/torcs-bin -l $LOCAL_CONF -L $LIBDIR -D $DATADIR $* any ideas what this can mean? greetz Tobias ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/