Changes in wheel.cpp, please review/test/comment
Bernhard Wymann <[email protected]> Sun, 04 Aug 2013 13:33:29 +0200
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Organization | wytec |
| Message-ID | <[email protected]> |
Hi all I changed the wheel forces calculation a bit, I would be happy if you review and test the changes. Changelog: - Fixed car flying off with extreme suspension settings, see http://www.berniw.org/trb/forum/showthread.php?topicid=3640. - Fixed applied force when wheel has lost touch with the ground but suspension is not fully extended. http://torcs.cvs.sourceforge.net/viewvc/torcs/torcs/torcs/src/modules/simu/simuv2/wheel.cpp?r1=1.26.2.1&r2=1.26.2.2&pathrev=r1-3-1 http://torcs.cvs.sourceforge.net/viewvc/torcs/torcs/torcs/src/modules/simu/simuv2/wheel.h?r1=1.7&r2=1.7.2.1&pathrev=r1-3-1 Best regards Bernhard ------------------------------------------------------------------------------ Get your SQL database under version control now! Version control is standard for application code, but databases havent caught up. So what steps can you take to put your SQL databases under version control? Why should you start doing it? Read more to find out. http://pubads.g.doubleclick.net/gampad/clk?id=49501711&iu=/4140/ostg.clktrk