Re: networkgame
Bernhard Wymann <[email protected]>
| Newsgroups | gmane.games.torcs.devel |
|---|---|
| Organization | wytec |
| Message-ID | <[email protected]> |
Hi Matteo > [sorry for my english] Do not worry, it is not my native language as well, so you are not alone;-) > I don't know if this is the correect place to ask. > When we'll have the network game? I cannot give you a date, but it is on the TODO list. > p.s. I can't write code so i can do something to help the development of > torcs? You know your skills, so you know better than me:-) But on the non coding front we need content/material which complies with our licenses, so if you can create the following things from scratch and release it under the Free Art License it would be welcome: - sounds - music - Photographs to create textures from it (ideally there are no shadows in the image, the shot should be taken in a way which makes it easy to extract the desired objects. As example, a tree is best shot on a hill top with blue or white sky as background to make it easy to extract it properly, take shots from multiple directions). - textures - test driving (if you have enough knowledge about racing cars) - promotion video - ... I have to add on this point that I am very (!) pity about some aspects, for example the legal aspects and the quality. So I am usually very quick in linking to your content site, but it can take some iterations to bring something into the TORCS distribution. Bye, have fun, Bernhard -- Visit my homepage http://www.berniw.org Official TORCS racing: The TORCS Racing Board, http://www.berniw.org/trb ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/