Re: 3d editor

"Eckhard M." Jäger <[email protected]>
Newsgroups gmane.games.torcs.general
Organization familie redlich :systeme - IT. Online. E-Marketing.
Message-ID <1276106779.3887.214.camel@ElBarto>
Hello Brice,

i would prefer Blender which includes a *.ac import and exporter. The ac
files could be converted by accc, a coomand line utilty.

The Speed Dreams fork ( http://www.speed-dreams.org ) has developed an
*.acc importer/ exporter too:
http://sourceforge.net/apps/trac/speed-dreams/wiki/ArtistsTools

There is a nice tutorial about baked shadows for car skins too:
http://sourceforge.net/apps/trac/speed-dreams/wiki/CreateCarsRealism


Am Mittwoch, den 09.06.2010, 12:21 -0500 schrieb Brice Quibodeaux: 

> What is the preferred 3d editor for creating cars, and is there any
> documentation that I can read on creating a car from scratch. 
> 
> 
> 
> ------------------------------------------------------------------------------
> ThinkGeek and WIRED's GeekDad team up for the Ultimate 
> GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the 
> lucky parental unit.  See the prize list and enter to win: 
> http://p.sf.net/sfu/thinkgeek-promo
> _______________________________________________ Torcs-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/torcs-users

------------------------------------------------------------------------------
ThinkGeek and WIRED's GeekDad team up for the Ultimate 
GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the 
lucky parental unit.  See the prize list and enter to win: 
http://p.sf.net/sfu/thinkgeek-promo

_______________________________________________
Torcs-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/torcs-users
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.