TORCS for research

Rod McCall <[email protected]>
Newsgroups gmane.games.torcs.general
Message-ID <[email protected]>
Dear users,

I am currently considering using TORCS within an urban driving
simulator within a research project- I am also completely new to
TORCS. Has anyone else here tried using TORCS in this domain? Of
particular interest are how easy it is to add things like crossroads,
roundabouts or dead ends. Also the ease of getting data about various
aspects of driving performance out into other applications e.g. speed
or location.

I would appreciate any views people have on using TORCS within research.

Kind regards,

rod

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