Incorporating my project into a robot car.

Henry Ashman <[email protected]>
Newsgroups gmane.games.torcs.general
Message-ID <[email protected]>



Hi,
I've been working on an AI/Reinforcement learning project for my dissertation, based loosely around torcs, but relatively independent. I now need to link the two together, I've been operating around the berniw robot tutorial as a guide.
In short my plan has been to produce my project in C# (a language I'm more comfortable in than C++) and use COM to provide a bridge between the two languages. I've developed a bridge class for C++ which does successfully gets the basic bits of info I need across and everything operates fine. The bit I've come slightly unstuck with (and would really appreciate help with) is linking my bridge class into the berniw tutorial robot. (Or any other suitable robot!)

What I need to be able to do is to access the robot's steering angle, the velocity, the position along the track (in a single dimensional length if possible?) and the car's lap time. I would also need to access and modify the robot's brake and acceleration levels and the damage meter for the car. (My project is looking into whether Reinforcement Learning Methods would allow the car to adjust to wearing brakes, I'm using the damage to keep track of the brake wear.) It might also be useful to know when the lap ends (however if I know how far along the lap the car is, and the length of the track I can work that out from those two bits of data). Thanks in advance,
Henry

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