Where damage is distributed

Arnaud Ceyrolle <[email protected]>
Newsgroups gmane.games.torcs.general
Message-ID <CAN3Qb7xEQ0uHmNWY0yuTJrEZoxyFQC2D+2kDqMb2WMB0Kg6F+Q@mail.gmail.com>
Hello,
I'm using Torcs in Linux Debian,
and  I have noticed that when I have dammage on the car (from
collision,...), the top speed of the car is less and less faster.
So I was wondering where the damage is located on the car (front spoiler,
wheels) or if it was not taken in account but it was more like a global
damage and in this case, are there other elements of the car that were
altered (like top speed) ?



PS: I'm french, so my english is not perfect and I may have made mistakes.
sorry :)
-- 
*Arnaud Ceyrolle*

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