Where damage is distributed
Arnaud Ceyrolle <[email protected]>
| Newsgroups | gmane.games.torcs.general |
|---|---|
| Message-ID | <CAN3Qb7xEQ0uHmNWY0yuTJrEZoxyFQC2D+2kDqMb2WMB0Kg6F+Q@mail.gmail.com> |
Hello, I'm using Torcs in Linux Debian, and I have noticed that when I have dammage on the car (from collision,...), the top speed of the car is less and less faster. So I was wondering where the damage is located on the car (front spoiler, wheels) or if it was not taken in account but it was more like a global damage and in this case, are there other elements of the car that were altered (like top speed) ? PS: I'm french, so my english is not perfect and I may have made mistakes. sorry :) -- *Arnaud Ceyrolle* ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Torcs-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/torcs-users