Re: Where damage is distributed

Schnuck68 <[email protected]>
Newsgroups gmane.games.torcs.general
Message-ID <[email protected]>


Arnaud Ceyrolle wrote:
> 
> and  I have noticed that when I have dammage on the car (from
> collision,...), the top speed of the car is less and less faster.
> So I was wondering where the damage is located on the car (front spoiler,
> wheels) or if it was not taken in account but it was more like a global
> damage and in this case, are there other elements of the car that were
> altered (like top speed) ?
> 
> 

Hello Arnaud,

I think the damaging is still a weak part of Torcs. To me it seems it's just
a global
parameter that is added which just slows down the whole car. (top speed that
is)

I'm not a developer so I have to guess. But from my observations there's no
difference where
the dammage appeared and why.

Also it is not really consistent. Sometimes I go off the track and crash
into a barrier in a blunt angle, and get away
with hardly any damage at all. In real life that would have been the end of
the race (if not the end of the life of the driver).
On another occasion I just slightly touch another cars wheel and gain a huge
amount of damage.

But I think a developer should comment on this.

Greetings


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