Re: banking crisis

Arnaud Ceyrolle <[email protected]>
Newsgroups gmane.games.torcs.general
Message-ID <CAN3Qb7zeOSbMkJ2gfiNzxiiETXHcJ_Sr3Dxe_rDHmbyutvKe7w@mail.gmail.com>
Hello searspt,

I have tried your new dd track and I experiment the same things that you
describe.
And another default all the cars seems to have on this track is a loss of
adhesion in the center of a turn and they suddenly skid to the left , and
at this moment, they are still on the 4 wheels .....

By the way, thanks for  your trackgen command, I did not knew it !

regards

-- 
*Arnaud Ceyrolle*

2012/10/5 <[email protected]>

>
> I've tried to create ovals with more realistic banking, and a couple
> tracks have turned out decent and drivable, but frequently, problems
> arise, more precisely the car continuing on two wheels (example
> screenshot http://i47.tinypic.com/97mjkl.png) after coming off a
> high-banked turn onto a (nearly) flat straightaway. I've attached a
> basic example track .xml that shows this ridiculous behavior. I hope
> someone with a better grasp of things could take a look, create a
> /tracks/oval/dd-speedway folder for it, paste the .xml there, then run
>
> trackgen -n dd-speedway -c oval
>
> in terminal to create the .ac files needed for the track and test drive
> it. The banking numbers (9 on straights, 24 in turns) have been checked
> and should be accurate. Straightaway lengths should be close to accurate
> too (although after conversions from ft to m). There are plenty of lines
> commented out, things previously tested but without an impact on the
> two-wheel show. I left them there anyway, if they shed any light on
> whatever's wrong. Or is the track file at fault after all, since the
> same happens on a few other similar ovals made by others (speed dreams
> tracks Caddo, Sunshine State and Tennessee I've run in torcs). Although
> the track flattens after a turn, the car continues in the same position.
>
> I'd appreciate your help. Should this get resolved, maybe one day you
> could be driving those tracks then. Quid pro quo.
>
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