changing the mouse pointer location

[email protected]
Newsgroups gmane.games.torcs.general
Message-ID <1369256684.27286.140661234451489.16CA829E@webmail.messagingengine.com>
This is a continuous nuisance and a cause for engine overheating, and I
hope there is a simple solution. In my track creation and editing
efforts, I always have to re-start TORCS like a hundred times to see how
the track looks and what changes are still needed, and the stupid mouse
pointer from the desktop is always in the way, right in the middle of
the screen, the last thing I need before my eyes. And while you might
consider this totally trivial, it really slows me down a lot, having to
always reach for the mouse and chase the uninvited pointer off the
screen before being able to continue to the track. And multiply that by
a hundred (or whatever), and it really gets annoying.

Now, is there a way to edit the game code so that the pointer would no
longer appear in the middle of the screen as described above but
preferably at the bottom? I know "make" probably needs to be run
afterward too. If anybody out there could point out the right source
file where this variable is and how to alter it appropriately, I'd be
grateful, and the misfiring engine might cool down too.

st
http://stdesigns.orgfree.com/

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