Re: Running under Mac OSX

Bernhard Wymann <[email protected]>
Newsgroups gmane.games.torcs.general
Organization wytec
Message-ID <[email protected]>
Hi

I guess the last version working for this is mac os x 10.6, because it 
requires rosetta emulation (if you downloaded 1.2.4).

If you want to build it yourself, there is an 1.3.1 patch available here:
https://github.com/camillol/MacTorcs

Basically I did not adopt the newer version because I did not find a 
good private framework tutorial to package some additional required 
libraries. If I could find a quick tutorial how to turn a library into 
such a framework with a file using it, then I would do it I guess (Apple 
has some pages general talk about it, but not striking short/simple 
example for my case, and I was not in the mood for guessing... basically 
I am looking for an example with 2 files, one becoming a library, and 
one using it, and the project file for managing this, so maybe 20 lines 
of code and half a page to read...).

Best regards

Bernhard


On 08/10/2013 07:02 AM, Edwin Zarthrusz wrote:
> Hello,
> I have tried downloading TORCS for Mac OSX, on my Mac Book Pro, running Mac OSX 10.8.4, twice now, but after attempting to install, double-clicking the TORCS icon does nothing at all! Am I doing something really obvious wrong? Is it to do with my version of OSX? I have no idea.
> TIA
> --
> Edwin Zarthrusz
> Different Sig.
>
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