Re: Cornering velocity bug fix
David Savinkoff <[email protected]> Wed, 14 Jan 2015 17:17:41 -0700 (MST)
| Newsgroups | gmane.games.torcs.general |
|---|---|
| Message-ID | <314527137.13463681.1421281061721.JavaMail.zimbra@mailid.telus.net> |
----- Bernhard Wymann wrote: > Hi David > > You might looking for adjusting the inertia of the car, the cg hight, > roll centers and the tire properties. I created a video regarding this > some time ago, maybe you already know it: > http://youtu.be/H75kZ37j9o4 > > Kind regards > > Bernhard > Thank you. The video was very informative; I viewed all of it. I recommend these videos for anyone who wants to understand TORCS code and functionality. These videos are the "TORCS Reference Manual." Maybe the 'next thing' in 'open source' is 'theory of operation videos'! Sincerely, David Savinkoff ------------------------------------------------------------------------------ New Year. New Location. New Benefits. New Data Center in Ashburn, VA. GigeNET is offering a free month of service with a new server in Ashburn. Choose from 2 high performing configs, both with 100TB of bandwidth. Higher redundancy.Lower latency.Increased capacity.Completely compliant. http://p.sf.net/sfu/gigenet