Re: Extracting car speed and gas
David Savinkoff <[email protected]> Sat, 7 Oct 2017 01:06:34 -0600 (MDT)
| Newsgroups | gmane.games.torcs.general |
|---|---|
| Message-ID | <1734181808.11745288.1507359994291.JavaMail.zimbra@mailid.telus.net> |
----- Gal Israeli wrote: > Hi, > I've been using your great simulator for testing an algoirthm. > > We are trying to find out where we can get the current car speed every loop > simulation, and no success so far. can you please direct us to the file? > > Also after that I need to publish a new gas to the car. > > Thank you See: car->pub.speed in: torcs/src/drivers/human/human.cpp :: static void common_drive(int index, tCarElt* car, tSituation *s) car->pub.speed can be used in a similar fashion anywhere. Just do it the same as in human.cpp To find pub.speed in the source code, type: find . -type f -print0 | xargs -0 grep -i pub.speed in a terminal from: torcs/src/modules or elsewhere if desired. ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot