Beta: 2.5 beta 3

Josef Drexler <[email protected]> Mon, 10 Apr 2006 01:28:13 -0400
Newsgroups gmane.games.ttdpatch.announce
Message-ID <20060410151634.C3EA14CE6A__47533.6002455608$1144682252$gmane$org@ttdpatch.net>
Hi all,

Beta 3 is now available at http://www.ttdpatch.net/src/

With a few rather annoying bugs in beta 2 (including industries constantly
closing down), the fixes needed to come out a bit quicker than last time,
so here it is.  Again lots of bug fixes; we actually seem to be making
some headway now, the bugs get fixed faster than new ones appear :)

Just a quick reminder (since I've been getting this question so many times
lately), if you try the betas and suddenly have lots of GRF files giving
sprite errors with code 24, you need to put
"experimentalfeatures.mandatorygrm off" in ttdpatch.cfg to disable
mandatory GRF resource management, which these files are incompatible with.

In other news, TTDPatch now has a Subversion repository (graciously hosted
by Owen Rudge), so if you like you can now try even more cutting edge
versions of the patch by checking it out from
svn://svn.ttdpatch.net/trunk/ or browsing at http://svn.ttdpatch.net/ .

Enjoy,
Josef


All changes in 2.5 beta 3 (SVN revision 50):
- fixed "OK" button in text input window in unicode mode corrupting
  characters
- fixed messed up F800+x text IDs, added check to prevent this in the
  future
- fixed bug with secondary industries constantly closing down
- default state of "experimentalfeatures on" no longer includes mandatory
  GRM
- by steven_h:
  * fixed "rename" button in RV purchase list renaming wrong vehicle
  * fixed bus stops being drawn as tram stops when tram-stop-build
    window is opened
- fixed crash in verbose switch display
- fixed crash when right clicking statistics button in player window
- by Oskar:
  * prevent duplicate manual track type conversion of enhanced tunnels
  * enabled screenshot grfid function for DOS
  * (devel) dump grf status debug info
- by Csaba:
  * allow merging foundations for houses
  * added callback 3C to disable autosloping for certain industry tiles
  * added industry tile var 61 and industry var 63 to get animation
    stages for nearby tiles
  * fixed wrong offsets of text in news messages
  * fixed crash when typing too much into an edit box in Unicode mode
  * added industry tile var 61 and industry var 63 to get animation
    stages for nearby tiles
- when station is permanently removed, clear cargo from all vehicle
  transporting its cargo as well as cargo waiting at other industries to
  prevent crash
- increased max.number of refit options to 256
- fixed crash when using obsolete sign cheats
- changed "too many sprites" error message to more elaborate grf conflict
  message also showing which resource and sprite are giving trouble

-- 
Josef Drexler

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