Re: Patch speed problems, was: Alpine climate, speed problems
Michael Blunck <[email protected]> Wed, 18 Jan 2006 15:33:53 +0100
| Newsgroups | gmane.games.ttdpatch.general |
|---|---|
| Message-ID | <[email protected]> |
Josef Drexler wrote: [sprite sorter issues] > [...] The "correct" > way would of course be to split one of the sprites in two or more pieces, > but that generally can't be done with TTD sprites without redrawing them. Right. But IMO this would only be needed in some very special cases. But in fact, TTD´s sorter has serious disadvantages even with simple placement of boxes. I.e., I remember that it had been completely impossible to have a catenary wire "inside" a box-shaped shed without being the despair of that sorter. :) Although principally possible, it´s impossible to have more than one of such boxes put together: there´s always at least one box which would show a "glitch". > [...] The problem with bridges [...] is that TTD uses fake bounding > boxes for the support pillars, giving them a negative width. That confuses > the new sorter and it probably thinks that the bounding boxes overlap, thus > occasionally mis-sorting sprites when bridges are involved. Possibly, an action scheme for bridges could be a clean solution for this? regards Michael -- TTDPatch mailing list. To unsubscribe from the list, send an email to [email protected] with the body (not the subject) of the email containing only the word "unsubscribe" (without the quotes). For more info please see http://www.ttdpatch.net/maillist.html