Re: Re: Alpha: 2.0.1 alpha 70
George <[email protected]> Mon, 23 Jan 2006 22:26:10 +0300
| Newsgroups | gmane.games.ttdpatch.general |
|---|---|
| Message-ID | <[email protected]> |
Hello, Lakie. You wrote on Monday, January 23, 2006, 9:14:27 PM: > they will only be supportted if me or some other patchdev has the time > or will to add them. That was long ago in the Josef's todo list. Hope it is now in your too? > I didn't finish Road Vehicle Speed Support in time (or the will to > work out the two different speed properties). Why not to remove the first one (with 128km/h max) if it is the only problem? > Not all properties will be changable however, stuff like shortened > vehicles have their own callbacks already. The main are RV's speed, power, TE, AR for me :) Joyrider asked, would it allow to change capacity for parts of articulated engine? > Also, I believe this callback only works in Windows Version due to > some unforeseen fragment problems with the DOS version, which is an > issue since I cannot test the DOS version. I can't run dos version, so it does not matter. As far as I remember Josef wrote that he can't compile DOS version now, so I hope that DOS version will not stop the development of the win version. > I'm not sure why the fragments work but it's my first provirty on > this callback to get them working, adding stuff is not as important. > Currently I'm sitting my exams so fixes and additions won't be for > quite sometime. Good luck :) -- George mailto:[email protected] -- TTDPatch mailing list. To unsubscribe from the list, send an email to [email protected] with the body (not the subject) of the email containing only the word "unsubscribe" (without the quotes). For more info please see http://www.ttdpatch.net/maillist.html