Re: Re: Alpha: 2.0.1 alpha 70

George <[email protected]> Mon, 23 Jan 2006 22:26:10 +0300
Newsgroups gmane.games.ttdpatch.general
Message-ID <[email protected]>
Hello, Lakie.
 
You wrote on Monday, January 23, 2006, 9:14:27 PM:

> they will only be supportted if me or some other patchdev has the time
> or will to add them.
 That was long ago in the Josef's todo list. Hope it is now in your too?

> I didn't finish Road Vehicle Speed Support in time (or the will to
> work out the two different speed properties). 
 Why not to remove the first one (with 128km/h max) if it is the only
problem?
 
> Not all properties will be changable however, stuff like shortened
> vehicles have their own callbacks already.
 The main are RV's speed, power, TE, AR for me :)
 Joyrider asked, would it allow to change capacity for parts of
articulated engine?

> Also, I believe this callback only works in Windows Version due to
> some unforeseen fragment problems with the DOS version, which is an
> issue since I cannot test the DOS version.
 I can't run dos version, so it does not matter. As far as I remember
Josef wrote that he can't compile DOS version now, so I hope that DOS
version will not stop the development of the win version.

> I'm not sure why the fragments work but it's my first provirty on
> this callback to get them working, adding stuff is not as important.
> Currently I'm sitting my exams so fixes and additions won't be for
> quite sometime.
 Good luck :)

-- 
 George                          mailto:[email protected]

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