Re: invalid sprites in TTDP 2.5 beta 1 and other anomalies
Josef Drexler <[email protected]> Tue, 28 Feb 2006 15:23:45 -0500
| Newsgroups | gmane.games.ttdpatch.general |
|---|---|
| Message-ID | <[email protected]> |
Carl, Bill wrote: > I downloaded some of the trams files and selected them with the TTDXCPro > utility (I love this utility too!!!). But I can't build any trams in my > games...... Are the tram sets enabled in the game? Check the GRF Status window. > And now on my latest woes: > After launching the latest Beta, I got a bunch of errors about invalid > sprites in my graphics files. A screen shot of each can be found at: > www.smd.cc/ttdlx See my announcement at http://lists.ttdpatch.net/ttdpatch-announce/200602/msg00002.html (why do I even write those things...) > Here are some other anomalies I noticed with 2.5 Beta 1: > - I can't refit my engines to carry other cargo (and the switch is > turned on) Not everything is refittable. What exactly are you trying? > - I can't CTRL-click a line of old (supplemental engines) in the depot > to the trash can but I can do it with freight cars. I have to drag the > engines one at a time to the trash can. I think that's intentional; the ctrl-selling only applies to wagons. > - I can build an engine depot at the end of my competitions station, > create a cheapo engine, send it on its way without orders, and get > this....it actually travels down the competition's tracks!!! I know in > previous versions that my engine would just turn around as soon as it > got to the edge of the engine depot. You've probably enabled cooperative play, see http://wiki.ttdpatch.net/tiki-index.php?page=ExperimentalFeatures&pagenum=2 -- Josef Drexler -- TTDPatch mailing list. To unsubscribe from the list, send an email to [email protected] with the body (not the subject) of the email containing only the word "unsubscribe" (without the quotes). For more info please see http://www.ttdpatch.net/maillist.html