Re: invalid sprites in TTDP 2.5 beta 1 and other anomalies

Josef Drexler <[email protected]> Tue, 28 Feb 2006 15:23:45 -0500
Newsgroups gmane.games.ttdpatch.general
Message-ID <[email protected]>
Carl, Bill wrote:
> I downloaded some of the trams files and selected them with the TTDXCPro
> utility (I love this utility too!!!).  But I can't build any trams in my
> games......

Are the tram sets enabled in the game? Check the GRF Status window.

> And now on my latest woes:
> After launching the latest Beta, I got a bunch of errors about invalid
> sprites in my graphics files.  A screen shot of each can be found at:
> www.smd.cc/ttdlx

See my announcement at 
http://lists.ttdpatch.net/ttdpatch-announce/200602/msg00002.html
(why do I even write those things...)

> Here are some other anomalies I noticed with 2.5 Beta 1:
> - I can't refit my engines to carry other cargo (and the switch is
> turned on)

Not everything is refittable.  What exactly are you trying?

> - I can't CTRL-click a line of old (supplemental engines) in the depot
> to the trash can but I can do it with freight cars.  I have to drag the
> engines one at a time to the trash can.

I think that's intentional; the ctrl-selling only applies to wagons.

> - I can build an engine depot at the end of my competitions station,
> create a cheapo engine, send it on its way without orders, and get
> this....it actually travels down the competition's tracks!!!  I know in
> previous versions that my engine would just turn around as soon as it
> got to the edge of the engine depot.

You've probably enabled cooperative play, see 
http://wiki.ttdpatch.net/tiki-index.php?page=ExperimentalFeatures&pagenum=2

-- 
Josef Drexler

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