Re: AlpineClimate version 0.2 released
Daan Krantz <[email protected]> Tue, 16 May 2006 13:27:50 +0200
| Newsgroups | gmane.games.ttdpatch.general |
|---|---|
| Message-ID | <[email protected]> |
Uwe Domaratius wrote: > Daan Krantz wrote: >> I would have fun with it if the 'random' map generator didn't generate >> the same map every time (for artic or in this case alpine) :(. It is >> always a map with 1 half in the snow and the other half in temperate. >> So it isn't that random after all. >> I have never heard anyone else about this bug so I wondered if I am >> the only one with this problem? > > That's how the map generator for the alpine climate works, so it's not a > bug, but a feature. For tropic climate, the results are similar, but > with more water. In temperate it is even worse, you'll always get a flat > map with some lonely mountains placed on some not very random places. The temperate version is at least 'somewhat' random, You will never have exactly the same shape. In artic the only random thing is the map gets turned 'randomly' when you generate the map. [/cut] By the way michael is it correct that there is a 'sweet factory' loaded in this climate? and that I can't deliver the grain and livestock anywhere? Oh and ofcourse there is no food to deliver at the towns either. I have a feeling the fault is at my place, but even when I disabled all grf files (except the dbXL and newcargo sets) I had this problem. thanks, Daan -- TTDPatch mailing list. To unsubscribe from the list, send an email to [email protected] with the body (not the subject) of the email containing only the word "unsubscribe" (without the quotes). For more info please see http://www.ttdpatch.net/maillist.html