Re: Canals
"Gaius Iulius Caesar" <[email protected]> Sun, 21 May 2006 13:20:31 +0200
| Newsgroups | gmane.games.ttdpatch.general |
|---|---|
| Message-ID | <007901c67cc8$9257f860$0200000a@ASUS> |
Daan Krantz wrote: > well, as Oskar said that is not the only problem, any way what you are > proposing is even stranger to see as ships can go both up and down at the > same time with your suggestion. while the locks are opening and closing at > the same time, and even the water can be rising/lowering trough itself. Sorry, I have forgotten on situation when one ships goes towards the another. > You can make those sprites if you want, if you post thm on the tt-forums > someone might even code them for you :). There is a French lock somewhere > that pulls the boats and water on some sort of ramp by the way, so there > is one lock in the world that looks a bit like the locks in ttdpatch :). I > can't find pictures of it unfortunately as I don't know the name of it. Well, maybe some other principe of moving ships would be better and useful too. And yes, in our country (Czech Republic), there is a ship elevator on the river dam near Stechovice (on the river Moldau). It is probably similar to the one, which you mentioned. Well, now just someone add the ramp under the ship and change the water ther to a small "waterfall"...:-) -- TTDPatch mailing list. To unsubscribe from the list, send an email to [email protected] with the body (not the subject) of the email containing only the word "unsubscribe" (without the quotes). For more info please see http://www.ttdpatch.net/maillist.html