Tone Generation Proposal
"Eugene Nechamkin" <[email protected]> Tue, 28 Jun 2005 18:25:21 -0700
| Newsgroups | gmane.ietf.ipcdn |
|---|---|
| Message-ID | <24CDBA67F085904999751B3C4F9E8C0B03122B03@NT-RMNA-0740.brcm.ad.broadcom.com> |
After looking at the issues associated with the Tone Table definition, here is the proposal which seems to have a potential to solve the following outstanding issues: 1. to be able to represent the tones with potentially any number of frequencies (as opposed to draft-07 with four frequencies limit, and draft-08 with two frequencies limit) 2. to be flexible enough without adding unneccessary complexity to satisify the MIB doctors requirement (MIB doctors coments for draft-07). 3. to be able to generate twist DB level between two freqs for a tone (as opposed to draft-08) Before going into the MIB details, here is the basic idea illustrating the approach: 1. Define the Frequency Group Table (FreqGroupTable), indexed by FreqGrpIdx and FreqVal. This table can be viewed as the "Table of Chords" (using the analogy in one of the recent e-mails): FreqGrpIdx FreqVal DbLevel CompMode ============================================================================= ======= 1 1400 -100 1 1 2060 -100 1 1 2450 -100 1 1 2600 -100 1 2 440 -130 1 COMMENTS: - dBLevel - per frequency tone level. Darft-08 was not able to generate twist DB level between two freqs for a tone. Overall level of all tones in a frequency group MUST NOT exceed -3dB. - CompMode - the following operations on the frequencies in each group are defined to aggregate them for the tone generation: - sum of all frequencies in the table (=1), - modulation of the 1st one by the 2nd one (=2) - FIVE Freqs per group - MAX. 2. Define Group Sequence Table (GroupSeqTable), indexed by GrpSeqIdx and GrpNumIdx. This table can be viewed as the "Table of Musical Themes" (using the analogy in one of the recent e-mails): GrpSeqIdx GrpNumIdx FreqGrpIdx DurationON DurationOFF RepeatCount ============================================================================= === 1 1 1 100 100 0 (no repeat) 2 1 2 100 100 0 (no repeat) 2 2 2 300 100 0 (no repeat) 2 3 2 100 100 0 (no repeat) COMMENTS: 16 Groups per Sequience (Tone) - MAX. 3. Define Tone Table (ToneTable), indexed by ToneType. This table can be viewed as the "Table of Musics" (using the analogy in one of the recent e-mails), with each "Music" corresponding to the particular Tone being generated: ToneType GrpSeqIdx WholeToneRepeatCnt ToneSteady =============================================================== 5 1 5000 2 (no) 12 2 700 2 (no) Here is how all these three tables would work together: 1. If EMTA needs to generate "offHookWarning(5)", it looks at the Table-3 (ToneTable), 1st row. This row refers to the Group Sequence '1' (GrpSeqIdx == 1). The Group Sequence Index is located in the Group Sequence Table (Table-2) (1st row for GrpSeqIdx==1) which indicates that the Frequencey Group 1 (FreqGrpIdx=1) should be used to generate the tone. The Table-1 described the composition of this group with various frequencies for FreqGrpIdx==1, which tells the EMTA to take four frequencies, sum them up (CompMode==1), and play. Because there is no any more Frequencey Group pointed in the Table-2 for the Group Sequence '1' (GrpSeqIdx == 1), the "offHookWarning" tone is generated by repeating this 5000 times (WholeToneRepeatCnt==5000) with the tone being not steady (ToneSteady==2) ===> Here is how this tone would sound 1) 1400Hz + 2060Hz + 2450Hz + 2600Hz on for 100ms 2) 1400Hz + 2060Hz + 2450Hz + 2600Hz off for 100ms 3) repeat (1) and (2) 5000 times 2. If EMTA needs to generate "callWaiting4(12)", it looks at the Table-3 (ToneTable), 2nd row. This row reffers to the Group Sequence '2' (GrpSeqIdx == 2). The Group Sequence Index is located in the Group Sequence Table (Table-2) (2nd, 3rd abd 4th rows for SeqGrpIdx==2) which indicates that the Frequencey Group 2 (FreqGrpIdx=2) should be used to generate the tone, and this Group should be played three times. The Table-1 described the composition of this group with various frequencies for reqGrpIdx==2, which tells the EMTA to take one frequency (Freq=440) and play it for the 2nd row of the Table-2. Then 3rd row of the Table-2 is played and finally, 4th row of the Table-2 is played. The whole "melody" of three repetion of the Group #2 (FreqGrpIdx== 2), plays the required tone by repeating this 700 times (WholeToneRepeatCnt==700) with the tone being not steady (ToneSteady==2). ===> Here is how this tone would sound (1) 440Hz on for 100ms (2) 440Hz off for 100ms (3) 440Hz on for 300ms (4) 440Hz off for 100ms (5) 440Hz on for 100ms (6) 440Hz off for 100ms (7) repeat (1) through (6) 700 times Eugene Nechamkin, Broadcom Corp.