Re: Sample Godot game packaging
Kris Occhipinti <[email protected]>
| Newsgroups | gmane.linux.debian.devel.games |
|---|---|
| Message-ID | <[email protected]> |
On Tue, Feb 09, 2021 at 02:01:29PM +0100, Sylvain Beucler wrote: > Hi, > > Following the thread at [1] I noticed we don't have a sample Godot package > for new contributors to copy^Wstudy from. I went ahead and wrote an initial > package for Godot's tutorial game "Dodge the Creeps!": > > https://salsa.debian.org/games-team/dodge-the-creeps > > It takes the source repository and generates an arch-independent Debian > package with a .pck file for godot3-runner, as well as system menu and > software center entries. It took longer than I thought, so I expect this > will come in handy :) > > I want this to be a collegial effort, so please test, review and write > suggestions. This is about newcomer-friendly packaging -- let's aim at > simplicity and keep pet peeves [2] under control ;) > > Cheers! > Sylvain > > [1] https://lists.debian.org/debian-devel-games/2021/02/msg00004.html > [2] https://en.wikipedia.org/wiki/Wikipedia:No_pet_peeve_wars This is GREAT! I've been playing around all morning with my project and wasn't sure about a few things in the 'control' file and other things as well. This will definately help clear things up for me. Thank you so much for doing this!