Re: Sample Godot game packaging

Kris Occhipinti <[email protected]>
Newsgroups gmane.linux.debian.devel.games
Message-ID <[email protected]>
On Tue, Feb 09, 2021 at 02:01:29PM +0100, Sylvain Beucler wrote:
> Hi,
> 
> Following the thread at [1] I noticed we don't have a sample Godot package
> for new contributors to copy^Wstudy from. I went ahead and wrote an initial
> package for Godot's tutorial game "Dodge the Creeps!":
> 
> https://salsa.debian.org/games-team/dodge-the-creeps
> 
> It takes the source repository and generates an arch-independent Debian
> package with a .pck file for godot3-runner, as well as system menu and
> software center entries. It took longer than I thought, so I expect this
> will come in handy :)
> 
> I want this to be a collegial effort, so please test, review and write
> suggestions. This is about newcomer-friendly packaging -- let's aim at
> simplicity and keep pet peeves [2] under control ;)
> 
> Cheers!
> Sylvain
> 
> [1] https://lists.debian.org/debian-devel-games/2021/02/msg00004.html
> [2] https://en.wikipedia.org/wiki/Wikipedia:No_pet_peeve_wars
This is GREAT!

I've been playing around all morning with my project and wasn't sure
about a few things in the 'control' file and other things as well.

This will definately help clear things up for me.

Thank you so much for doing this!
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.