Re: thanks /megaglest

Adrian Bunk <[email protected]> Sat, 18 Oct 2025 02:22:36 +0300
Newsgroups gmane.linux.debian.devel.games
Message-ID <aPLPvI9pbGZ9i44N@localhost>
On Sat, Oct 11, 2025 at 01:50:01PM +0200, Alexandre Detiste wrote:
> Thank you very much for all your NMU's fixing
> all these RC bugs about CMake 4 & GCC 15
> 
> I think no one in the team would oppose
> if you did 0-day NMU instead;
> our "no-"policy as discussed in DebConf
> is quite permissive.

For me it's easier to do NMUs without having to care who the maintainer 
is, a delayed upload is not more work than a direct upload and that's
better for me than keeping track of all the requests for 
no/shorter/longer delay I get.

> I gave you membership to the Salsa
> group if you want to do Team upload instead.
> I guess it means a tiny more work on your
> side and tiny less work for people doing
> the next update.... later

I've pushed my changes there, but kept it a NMU.

The part where it tends to become more than "a tiny more work" are 
commits already in git that I don't want to include in an NMU.

In this case it was a CI-only commit from you I just reverted (the i386 
hang is the rare case of a real hang and not a too short timeout), but
often there is more.

More than 99% of my uploads in the past 9 years are for packages where
I am not a maintainer, and how to integrate NMUs in git is a minefield
where different maintainers have different opinions on what they want.

> Greetings
> 
> Alexandre

cu
Adrian