Re: pcsx2: packaging for new upstream version 2.6.0
Sébastien Noel <[email protected]> Mon, 5 Jan 2026 08:16:31 +0100
| Newsgroups | gmane.linux.debian.devel.games |
|---|---|
| Message-ID | <[email protected]> |
On 1/5/26 03:42, Christopher Obbard wrote: > Hi! > > I've been using the pcsx2 flatpak for the last few months, but it > seems that it is no longer maintained. Hi, As explained in https://lists.debian.org/debian-devel-games/2025/11/msg00004.html work on PCSX2 is actively being done. My current progress is at https://salsa.debian.org/twolife/pcsx2 and I will merge it back to the GamesTeam repo once plutosvg hits unstable. v2.6.0 was released 11 hours ago, please leave me a little bit of time and enjoy v2.4.0 in the meantime ;) br, Sébastien > So I packaged the new upstream version 2.6.0 for debian; it builds but > doesn't yet run properly (e.g the binary isn;t even included in the > binary package). >> I'd like to get this packaged into debian (and possibly a trixie > backport) so I don't need to be reliant on outdated flatpaks. > > Would you be so kind to add me to the debian-games team on salsa? > Do you mind if I add myself to Uploaders field & upload the package > once I have finished ? > > > I've created a roughish MR for some initial feedback at > https://salsa.debian.org/games-team/pcsx2/-/merge_requests/2 > > > Cheers! > > Christopher Obbard >