Re: Building a GUI - where to start?

"Bruce Dubbs" ([email protected] via blfs-support Mailing List) <[email protected]> Fri, 27 Feb 2026 00:16:52 -0600
Newsgroups gmane.linux.lfs.beyond.support
Message-ID <[email protected]>
On 2/26/26 10:47 PM, Zeckma ([email protected] via blfs-support Mailing List) wrote:
> On 2/26/26 20:58, Stephan Hunker ([email protected] via
> blfs-support Mailing List) wrote:

> I addressed which components you should install and skip for most
> cases. However, knowing what to choose is sort of up to you. The quick
> and easy route is installing most of the chapter except Xorg Legacy,
> then run startx. I find it very rudamentary, and Wayland works better
> for me, but I like lightweight setups, so I'd opt for MangoWC in this
> case. But usually I use Hyprland which pulls in a lot more
> dependencies. I can't recommend it.
> 
> For terminal emulators, I use foot which is for Wayland. You can also
> use Alacritty which needs Rust. rxvt-unicode is also another option.
> 
>  > Sorry for probably seeming dense, but I'm quite confused on where to
>  > start.
> 
> Stuff like this can be a pretty difficult topic, and I think there
> could potentially be better counsel regarding what to install for a
> graphical environment. After LFS-13.0 releases (around or on the 1st of
> March), I plan to add wlroots and Wayfire to BLFS and adjust some
> things. I took me a year or two to find out exactly what I need, what
> to skip and what to install.
> 
> Hopefully this email helped you. I can also touch on some more stuff if
> you have questions. Good luck, happy compiling!

Let me add that to start, just build all of xorg and get it working.  twm is pretty 
primitive, but it will get you started.  Then go to icewm.  Build on from there and 
then you can experiment and develop and learn.

   -- Bruce

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