Using interrupts 8-11
Todd Jeffreys <[email protected]>
| Newsgroups | gmane.linux.ports.game-cube.devel |
|---|---|
| Message-ID | <[email protected]> |
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 I am trying to enable the use of interrupts 8-11 (for 3D framebuffer support) but I have run into a brick wall. Whenever I enable IRQ 8 (the VI trace one), the system freezes immediately. My handler routine does nothing, it just returns IRQ_NONE. I thought that maybe it would only freeze during system initialization so I created an ioctl call in the framebuffer which would delay the creation of the IRQ handler. The system booted as expected but then when I executed the ioctl and the handler was registered, it froze again. I had Masken run the kernel through his emulator and it seems like after the interrupts run that the system keeps going into an eternal idle loop. As I am no master of the PPC interrupt handling routines, I was wondering if some other kernel hackers could assist in trying to get IRQ 8 working as expected? As a side effect, IRQ 11 caused a system hang as well (CP FIFO) when an overflow interrupt occured. Todd Jeffreys -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.4 (GNU/Linux) iD8DBQFBQ10nrN/PRbhdWpURAvJmAKCGKT68JoU/UVdnp+Gc/PRkFF/sSACfbcNs NjgD0/3QMoUOCZKBeIYQhGc= =Pxcj -----END PGP SIGNATURE----- ------------------------------------------------------- This SF.Net email is sponsored by: YOU BE THE JUDGE. Be one of 170 Project Admins to receive an Apple iPod Mini FREE for your judgement on who ports your project to Linux PPC the best. Sponsored by IBM. Deadline: Sept. 13. Go here: http://sf.net/ppc_contest.php