Re: The reset-on-eject fix
David Evans <[email protected]>
| Newsgroups | gmane.linux.ports.xbox.devel |
|---|---|
| Message-ID | <[email protected]> |
On Tue, Jun 15, 2004 at 11:13:17AM +0100, David Pye wrote: > If via mechassault, or another game, there isnt a way to prevent the > reset-on-eject mechanism, as it's forced on you. > Yes, that's how I'm doing it. Are you convinced that there's no way to work around it in this case? Although I guess it's possible, it seems a little surprising. -- David Evans [email protected] Ph.D. Candidate, Computer/Synth Junkie http://bbcr.uwaterloo.ca/~dfevans/ University of Waterloo "Default is the value selected by the composer Ontario, Canada overridden by your command." - Roland TR-707 Manual ------------------------------------------------------- This SF.Net email is sponsored by The 2004 JavaOne(SM) Conference Learn from the experts at JavaOne(SM), Sun's Worldwide Java Developer Conference, June 28 - July 1 at the Moscone Center in San Francisco, CA REGISTER AND SAVE! http://java.sun.com/javaone/sf Priority Code NWMGYKND