Re: Xbox360 plans?

Xbox-Linux <[email protected]> Sun, 22 May 2005 22:25:44 +0200
Newsgroups gmane.linux.ports.xbox.devel
Message-ID <[email protected]>
C Ratchet a écrit :

> Hello,
>
> Are there any plans to port linux to the xbox360 when it comes out?
>
As far as I know, we don't even know how the xbox360 will implement DRMs 
or code signin. As I've missed the first xbox hacking project, I'd enjoy 
working on that one, but until we get some boxes and start RE, we have 
no idea on how to run linux on it.

What we know for sure is that we'll face a ppc64 machine, and that linux 
is already running on such processors. We also know it'll have an ATI 
GPU, so I guess open source DRI driver will let us play with hardware 
acceleration. Also, as alpha devkits are PowerMacintoshes, chances are 
the xbox360 will have a modified OpenFirmware bios, and that we could 
use OF related hacks to get some entry points on the xbox360 hardware.

Another point is backward compatibility, first efforts will certainly be 
done to replace the software emulated xbox 1 bios by a cromwell like rom 
image. It could be a good start as it'll let us use the machine for 
something usefull until we find how to run a native linux on it ;)

BTW, looking for bugs in games may not be the best way to go this time 
as Microsoft will certainly pay attention on editor's QA procedures, 
avoiding us to get through it too easilly. So I think my first attempts 
will be related to the x86 emulator. Making it crash thanks to our 
current knoweldge on the first xbox could let us run some arbitrary code 
on the underlaying OS.

Now let's wait for our brand new toys :D

> Michael Lubker
> Software Lead
> 3D Input Project
> http://sf.net/projects/threed-input
>
>
Jérôme


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