Re: Xbox360 plans?

Timothy Fontaine <[email protected]> Mon, 23 May 2005 09:56:53 -0400
Newsgroups gmane.linux.ports.xbox.devel
Message-ID <[email protected]>
On 5/23/05, Bram Stolk <[email protected]> wrote:
> Xbox-Linux wrote:
> 
> > What we know for sure is that we'll face a ppc64 machine, and that linux
> > is already running on such processors. We also know it'll have an ATI
> > GPU, so I guess open source DRI driver will let us play with hardware
> 
> I think the open source ATI stuff will only work with very
> old ATI hardware: like the mach64 and radeon9200 boards.
> 
> So I fear that linux on xbox360 will probably go down like
> linux on xbox1 : 2D only :-( (if at all)
> 
> Also, if Microsoft will again use DRM with signed binaries,
> and if they get it right this time, we may very well have to
> prepare for an un-hackable xbox360.
> 
> There is an excellent book on how xbox1 was cracked, called
> "Hacking the XBOX" by Andrew "bunnie" Huang.
> http://hackingthexbox.com/
> 
> It's an excellent read, and when you read it, you will see that only
> due to a chain of freak occurances, and mistakes by micro$oft, it was
> hacked. (And it took ofcourse an MIT student with an IQ of 200).


Little early to start spreading the FUD about an unhackable Xbox ;) If
anything Microsoft has proven that the more they try and provide hoops
for hackers to jump through the more likely it is for them to open a
hole somewhere else.

Also I'd like to mention that especially for the Xbox1 one of the best
things that happened to it was it got hacked. Whether it was the first
set of derivative firmware, booting from the lpc, crom, cromwell,
007/AUF, dayx, or bunnies book all these activities helped to keep the
Xbox Scene (not x-s ;)) alive while PS2 continued to outsell. I
personally wouldn't be surprised if there is still yet another hole
that microsoft plans to use to sell consoles but make money on third
party addons and subscription services.

So cheers to all those that come out of the woodwork to help with the
hacking of the next generation consoles :)

 
> It would be an awesome linux machine though... although I now understand
> that the claimed 1 TFlop/s was a hyped up marketing ploy, never
> achievable in real world scenarios.
> 
>   bram
> 
> > acceleration. Also, as alpha devkits are PowerMacintoshes, chances are
> > the xbox360 will have a modified OpenFirmware bios, and that we could
> > use OF related hacks to get some entry points on the xbox360 hardware.
> >
> > Another point is backward compatibility, first efforts will certainly be
> > done to replace the software emulated xbox 1 bios by a cromwell like rom
> > image. It could be a good start as it'll let us use the machine for
> > something usefull until we find how to run a native linux on it ;)
> >
> > BTW, looking for bugs in games may not be the best way to go this time
> > as Microsoft will certainly pay attention on editor's QA procedures,
> > avoiding us to get through it too easilly. So I think my first attempts
> > will be related to the x86 emulator. Making it crash thanks to our
> > current knoweldge on the first xbox could let us run some arbitrary code
> > on the underlaying OS.
> >
> > Now let's wait for our brand new toys :D
> >
> >> Michael Lubker
> >> Software Lead
> >> 3D Input Project
> >> http://sf.net/projects/threed-input
> >>
> >>
> > Jérôme
> >
> >
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> 
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